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Climactic encounter idea for a city under siege? [Jun. 22nd, 2010|07:05 am]
Dungeons & Dragons 4th Edition


I'm trying to plan out a climactic (combat) encounter for my next D&D session--something that will wrap up a story arc, and end with a bang for a player who is leaving. The players are Level 12, so I need something suitably epic.

Currently the PCs are heading back towards a hostile Orcish city in an attempts to return to their ship and escape the area. But the city is about to be attacked by an army of Giants, led by one who is carrying a McGuffin they've been interested in. I've planned out a good climax if they go to fight off the Giants, killing their leader and saving the city and such.

But I want to have an idea for if the PCs decide to try and actively avoid the fighting, sneaking through the attacked city in order to get out in the confusion. I don't want to just move the Giant general fight to the PCs if they attempt to go around the battle, but I still feel like I want some kind of big fight to end the story arc.

Any ideas? What kind of big fight do you have for a group of low-paragon characters who are trying to return to their ship in the harbor outside a city under siege? (the city is being attack from land, so away from the harbor)

[User Picture]From: highbulp
2010-06-22 03:54 pm (UTC)
I considered that, and it may be a possible work-around. The idea is that the Orcs have been holding off the Giants for more than a year now, but the Giants have just acquired the McGuffin which is giving them the strength to lead an all-out attack. So it feels a little off having the Giants also attack by sea (from behind the Orcish lines), since they hadn't done that already. It could still happen and work, but I'm trying to see if I can find a solution that feels a little better to me. The PCs probably won't mind either way, but I like having a little internal consistency.

The Giant leader isn't a character really--just a way for me to stat up a Solo fight ;p And he needs to be attacking the front gate, cause the PCs are going to know that he's there (this is an idea for what happens if they decide they don't want to take the obvious fight and instead want to skip it ;p).

Thanks though :) I'll keep thinking about it :)
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